A thought-provoking video that gives a glimpse into how successful tablets and smartphones, and their downloadable apps have become. These devices are now competing against consoles for how much more time and money people invert into something simple and portable.
"Certainly, if you compare the average cost of making even a high quality game on a tablet, for example, if you compare that to making a next generation game on Xbox or PS4, a high quality game on a tablet will cost you, perhaps, 4, 5, maybe even 6 or 7 million dollars, you contrast that to a game on Xbox One or PS4 which could run you north of 40, 50, 60 million dollars, and that's even before your marketing or distribution costs."
"Last year alone, according to Gardner, we saw almost 200 million tablets sold, globally, which is, on average, well over half a million tablets every single day. Compare that to the most popular selling console of all time, which was the Wii, that console sold a little over 100 million units in six years."It seems as if tablets and smartphones will become the highest used platform for games in the coming years. I believe it is because these games are able to played wherever and whenever, where as consoles need to be in a stable place to use. The amount of revenue that comes from tablet and smartphone apps are also becoming something of high interest. It is said that it is relatively cheap to make an app and use it's consumers to generate the revenue for the creators. It is simpler and more cost-effective to make an app as compared to a console game. Soon, it seems, tablet and smartphone apps will gross more revenue than console games in the future. Apps are introduced quicker than console games, giving these devices the lead in how much quicker they generate a smaller amount of revenue, but much more often.
Tablet, smartphone games taking over? (2014, May 29). Retrieved November 27, 2014, from http://video.foxbusiness.com/v/3520184491001/tablet-smartphone-games-taking-over/#sp=show-clips